Escape Rooms in Manchester, England
There are 28 escape rooms near Manchester, England.
Breakout Manchester
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: One of your friends has been wrongfully imprisoned! Can you infiltrate the prison and help them break free? You have one hour before the warden comes back from his lunch break. Find his swipe card and escape or you will all be incarcerated.
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: In this tale, a young detective has sadly been murdered in his office and you are being framed as his killer. You are on the run and have gained access to his office, the crime scene, for one hour. Can you save yourself by finding out who killed him, why someone killed him and how they killed him?
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: Zack is a passionate collector of anything Manchester related. As a group of thieves, you wondered in his bedroom and find yourselves trapped. You have 60 minutes to steal Zack's valuable collectibles and escape before he comes back.
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: Your colleague and friend, PC Richards has been missing for over a week. Her last known location is an old abandoned hospital on the outskirts of town which she had gone to investigate one night after work. Her obsession with a closed kidnapping case had left her paranoid and wanting to investigate more. You decide to go to the abandoned hospital to see if you can find any clues as to where she may have gone. As you enter the building you realize you have been trapped by a crazed killer! A deadly gas begins to sweep through the hospital. You have one hour to save yourselves...
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: Think of yourselves as bounty hunters of the Wild West breaking into a saloon in search of loot! The problem though... Someone's recognized you from your Wanted posters and the Sheriff is hot on your tail! It's a race to escape, although this time the bigger reward you collect, the higher up the leaderboard you go! Make sure you're out by the time the Sheriff catches up to you (even if it means leaving some of your riches behind) or your loot means nothing and you'll end up spending the night in a cell as Breakout Manchester's Most Wanted!
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: It's time to play a game. Some people are so ungrateful to be alive. If you survive this room, you won't be. One minute you are leading a normal life, going about your daily business, the next you are captured. You wake up in an abandoned basement with no idea how you got there. A video begins to play and the clock starts to count down. You have 60 minutes to escape, or your life will end.
36 High Street, Manchester. M4 1QB
2-10 players, 60 minutes, Breakout Manchester
Description: Become the spy you always thought you could be and take your final exam! There are two identical rooms at the location, Reclassified Green and Blue, that allow you to race another team. You can play as a single team, or challenge your friends to see who escape faster.
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: Can you go deep behind enemy territory and stop a missile strike which endangers the safety of the entire world? There are 60 minutes before launch, you need to break into the control center and stop the launch or the consequence will be catastrophic.
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: Can you slow down the outbreak and find the cure? You only have 60 minutes to do so or the fate of mankind may be in jeopardy.
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: You arrive at an unknown location for a once in a lifetime opportunity; a conference held by the critically acclaimed, Dr. Andrews. His work is widely known throughout the research circles, but he has remained hidden in the shadows for years. What you don’t know, is that Dr. Andrews has gone mad, creating a string of tests that have gone disastrously wrong. He has brought you here for his final experiment. You have one hour to escape his maze of tricks and games before a deadly virus kills you all.
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: Your friend has been murdered! You know who did it, but the police do not believe you. In a desperate attempt to find justice you have invaded the killer's lair in the hopes of finding the proof to bring the killer to justice. However, the maniac could return at any time. Gather the proof and send this killer to prison before he returns. Do you have what it takes to identify this psychopath's other victims?
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: You and your friends have been invited to your family cabin by a distant relative. As you start to look around, you realize things aren't as they seem. You have been invited to a ceremony you never wanted to be a part of... Please note there are religious and satanic symbols and references throughout the room, these include a version of a ouiji board. Flashing/strobe lights are in this game.
36 High Street, Manchester. M4 1QB
2-5 players, 60 minutes, Breakout Manchester
Description: Exhausted after a long journey, you place your bag down on the freshly made bed, ready to relax. Suddenly, an ominous sixty-minute countdown begins. No matter what you try, the door will not open. Welcome to Crimson Lake Motel. You check in, but you NEVER check out...
Clue HQ
4 Sheffield Street Manchester M1 2ND
2-6 players, 60 minutes, Clue HQ
Description: This morning, a wealthy businessman was shot dead while inside his personal Panic Room. Local authorities are stumped and you have been drafted in as a member of the Criminal Liaison Unit (C.L.U.) to investigate the scene of the crime. Armed only with your evidence kit, the crime scene and a database of over 500 potential suspects – it’s up to you to solve the case before the murderer gets away. Can you stop their escape in less than 60 minutes?
4 Sheffield Street Manchester M1 2ND
2-6 players, 60 minutes, Clue HQ
Description: You’ve been framed for a crime you didn’t commit, and you’re about to be sentenced to a lifetime in prison. You know that notorious criminal Danny Badd is responsible but with only 60 minutes before you face the jury, you don’t have the resources to prove your innocence. Can you escape the top security CELL BLOCK C and buy yourself some time or will you be locked away forever?
4 Sheffield Street Manchester M1 2ND
2-6 players, 60 minutes, Clue HQ
Description: You and the rest of your detective team have been on the case of Danny Badd. Badd has been wanted for seven years and is a known criminal all over Europe. He’s wanted by many different countries for various crimes. After a year of gathering information, 24-hour surveillance, and even capturing Badd’s brother, you’ve finally got the best lead that any intelligence unit has ever received with regards to his location. You’re going in, but not without a plan. Badd is notorious for blowing up anyone who attempts to track him down. Watch your step.
Escape Reality
The Printworks, Withy Grove, Manchester M4 2BS
2-6 players, 60 minutes, Escape Reality
in 1934, Alcatraz transformed into a maximum high-security prison housing the most infamous and dangerous criminals. Situated in the chilly waters of San Francisco Bay, no prisoner has ever successfully escaped. Alcatraz has just reached its maximum capacity for the first time in history - because of you. NL NLYou are all masters of escaping and no prison has managed to contain you. As highly skilled individuals you have been plotting your escape plan and now the time has arrived. A diversion has been caused by other inmates and the warden has sprinted off to help, leaving you in your cells unguarded. This is your prime opportunity to make your escape attempt. Can you escape before he returns and catches you?
Exit the Room
1 Joiner St Manchester M4 1PH
2-6 players, 60 minutes, Exit the Room
Description: His deranged mind-forged a plan to end the tensions of the cold war by using the bomb to start World War III. Locked in his secret bunker he can press the red button at any time! Your mission is to stop his crazy plan and save mankind from destruction. Your time is running out! Stop the agent and neutralise the nuclear bomb before it explodes. The countdown has started – you have 60 minutes to save the world!
1 Joiner St Manchester M4 1PH
2-6 players, 60 minutes, Exit the Room
Description: The one and only hotel is not only run-down and shabby but has become infamous over the last few months as many of its guests have disappeared without a trace. As unsolved cases continue to pile up at the police station, the locals whisper rumors of possible murders at the hotel. So far no bodies have been found and until they are no investigation will take place. Your mission is to enter Room Number 9 where the murders are rumored to have taken place. This is your most important case yet. Your team has one mission: Explore and expose the secrets of Room Number 9.
1 Joiner St Manchester M4 1PH
2-6 players, 60 minutes, Exit the Room
Description: He has secretly started a new series of psychiatric tests as part of a top secret new project. As the months pass and none of his test volunteers has returned the world grows increasingly suspicious. Your mission is to enter his creepy laboratory and discover what he is working on. The lab could be full of death traps and you have a mere 60 minutes to discover his secret plan, prevent him from carrying it out and ultimately to save mankind!
Lockin Escape
19-21 George Street, Manchester M1 4HE UK
3-6 players, 60 minutes, Lockin Escape
Description: Le Espoir is the world’s most valuable piece of jeweling. This magnificent diamond necklace, unknown to others, is said to have mysterious power that could change the fate of the world. Reliable sources have disclosed that a number of top criminal enterprises have plotted to steal this jewel. Concerned for the future of the country, the State has teamed you up with a group of treasure hunting talents to steal this extraordinary necklace before it’s too late. Your mission is to break into the chamber where Le Espoir is and to decode the series of high-security systems guarding the jewel to find the greatest treasure in history. The security cameras are now temporarily disabled. Would you and your team be able to accomplish your mission within 60 minutes?
19-21 George Street, Manchester M1 4HE UK
3-6 players, 60 minutes, Lockin Escape
Description: You are sent on a secret mission by your principal from the biggest criminal organisation to rescue two very important convicted prisoners who are being detained in the most secured cell in the jail, pending the death sentence. You and your fellow team members have carefully devised an escape plan. To execute the escape plan, you are now disguised as an officer and have gained access into the cell where your targets are held. Your goal is to interact with the secret prisoner and ensure that everyone successfully tunnels out of the cell before the alarms sounds and the guards return.
19-21 George Street, Manchester M1 4HE UK
3-6 players, 60 minutes, Lockin Escape
Description: After weeks of intensive investigation, the security forces remain unable to locate the whereabouts of the President’s son, who has been secretly abducted a month ago. This is regarded as being highly confidential by the government and the intelligence agency has suppressed the flow of information to general public. As time passed with no word from the kidnappers, the President is becoming increasingly nervous and is losing patience. The President has instructed you and the Hostage Rescue Team to take on this rescue mission and to reveal the plot behind it.
Lucardo
Virginia House, 5-7 Great Ancoats Street, Manchester, M4 5AD
2-6 players, 60 minutes, Lucardo
Description: Your dreams are always happy and delightful, but tonight something is going wrong. Your wildest dreams of finding the magic numbers are slowly slipping away, through a whirlwind of riddles, puzzles and illusions. Can you solve your way out of this dream before your chances get lost in the subconscious forever? Be aware, things may not be as they appear! Please note: this game may not be suitable for people with mobility issues.
Virginia House, 5-7 Great Ancoats Street, Manchester, M4 5AD
2-6 players, 60 minutes, Lucardo
Description: A serial killer is on the loose. Every hour, on the hour for the past 24 hours a murder has taken place. The killer has been leaving clues around the murder scenes, sending Scotland Yard around in circles. Your team has been granted access to the murder scene and is tasked with cracking the clues, riddles and puzzles to track down the next location before the murderer strikes again. An innocent life depends on you.
Virginia House, 5-7 Great Ancoats Street, Manchester, M4 5AD
2-6 players, 60 minutes, Lucardo
Description: You have been offered a place to study at the mystical University of Magic. In order to secure your place, you will need to cast spells, recite incantations, mix potions and battle with dark forces. Do you have what it takes to play this ultimate escape room and become the next Witch or Wizard of the University of Magic?
Virginia House, 5-7 Great Ancoats Street, Manchester, M4 5AD
2-6 players, 60 minutes, Lucardo
Description: The famous 190 carat Saratov diamond from Russia is being deposited at the central bank in Manchester. Lucardo has hacked the security system, buying your team a one hour window to steal the diamond. Can your team pull off Manchester's biggest ever heist?
Virginia House, 5-7 Great Ancoats Street, Manchester, M4 5AD
2-6 players, 60 minutes, Lucardo
Description: The year is 1938, just prior to the outbreak of WWII. You and your team are part of the newly founded British Secret Intelligence Service. The War Office has had a number of classified documents stolen, which are thought to be held in a secret enemy bunker. Intelligence tells us the guards change every hour. Your Mission: crack the bunker security codes and recover the documents before the guards change.