Escape Rooms in Gilbert, AZ
There are 29 escape rooms near Gilbert, AZ.
Cluemaster Escape Rooms
425 West Guadalupe Road, #117, Gilbert, Az, 85233
2-8 players, 30 minutes, Cluemaster Escape Rooms
For your viewing please - a 30s video about this game
425 West Guadalupe Road, #117, Gilbert, Az, 85233
2-6 players, 30 minutes, Cluemaster Escape Rooms
For your viewing pleasure - a 30s video about this escape room.
425 West Guadalupe Road, #117, Gilbert, Az, 85233
1-1 players, 60 minutes, Cluemaster Escape Rooms
CALL (480) 720-2459 FOR SCHEDULE
425 West Guadalupe Road, #117, Gilbert, Az, 85233
2-5 players, 30 minutes, Cluemaster Escape Rooms
For your viewing pleasure - a 30s video about this escape room.
425 West Guadalupe Road, #117, Gilbert, Az, 85233
2-6 players, 60 minutes, Cluemaster Escape Rooms
CALL (480)209-8645 FOR SCHEDULE
Gilbert Escape Room
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-6 players, 60 minutes, Gilbert Escape Room
The casino owner used all of you to get to the top, and now it's time for a little payback. The first team has already done their part; causing a big enough scene to distract the guards and get the owner himself to come down and see what the problem is. Now, it's time for your team to finish the job and hit him where it will hurt most; by stealing the Double-Down Diamond. The first team has given you an hour before the owner figures out what is going on and returns to the room. Figure out how to get the diamond, steal it, and escape before the owner returns.
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-6 players, 60 minutes, Gilbert Escape Room
Investigating the case of a missing little girl, renowned investigator Roger Knight has mysteriously disappeared. You must pick up where he left off and find any leads he might have left for you in his office. Find the girl’s location and alert the authorities before you suffer the same fate as Mr. Knight.
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-6 players, 60 minutes, Gilbert Escape Room
Hoping to earn some extra cash, you have volunteered for an experimental drug trial. After taking the drug, you are told you will forget everything that has happened in the last hour unless you can locate the antidote. You’re not quite sure why, but things start to feel familiar. You start to suspect it is not the first time you’ve done this. How long have you been here? Will this be the time you finally get to the end or are you doomed to repeat the cycle forever…?
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-10 players, 60 minutes, Gilbert Escape Room
Power is running low in the underground industrial city of Dystopia and the energy systems are failing. The high council has appointed your two engineering teams to fix those systems. The city is losing power fast, compete head-to-head or cooperatively to activate your team’s subsystems and return power to the station.
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-6 players, 60 minutes, Gilbert Escape Room
Thieves of the high sea’s, you and your pirate crew have been captured and taken prisoner aboard the infamous Crimson Storm, a ship known for possessing the power to call down the winds and waves to crush their enemies. The source of this power, an ancient artifact known as the Crimson Heart is kept deep in the hull of the ship. Can you help your crew escape the clutches of the Storm and find the Crimson Heart before it is too late?
International Room Escape AZ
1166 S Gilbert Rd, Ste 105, Gilbert, AZ 85296
1-8 players, minutes, International Room Escape AZ
1166 S Gilbert Rd, Ste 105, Gilbert, AZ 85296
1-8 players, minutes, International Room Escape AZ
PE - Gilbert
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-6 players, 60 minutes, PE - Gilbert
Hoping to earn some extra cash, you have volunteered for an experimental drug trial. After taking the drug, you are told you will forget everything that has happened in the last hour unless you can locate the antidote. You’re not quite sure why, but things start to feel familiar. You start to suspect it is not the first time you’ve done this. How long have you been here? Will this be the time you finally get to the end or are you doomed to repeat the cycle forever…?
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-6 players, 60 minutes, PE - Gilbert
Thieves of the high sea’s, you and your pirate crew have been captured and taken prisoner aboard the infamous Crimson Storm, a ship known for possessing the power to call down the winds and waves to crush their enemies. The source of this power, an ancient artifact known as the Crimson Heart is kept deep in the hull of the ship. Can you help your crew escape the clutches of the Storm and find the Crimson Heart before it is too late?
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-10 players, 60 minutes, PE - Gilbert
Power is running low in the underground industrial city of Dystopia and the energy systems are failing. The high council has appointed your two engineering teams to fix those systems. The city is losing power fast, compete head-to-head or cooperatively to activate your team’s subsystems and return power to the station.
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-6 players, 60 minutes, PE - Gilbert
Investigating the case of a missing little girl, renowned investigator Roger Knight has mysteriously disappeared. You must pick up where he left off and find any leads he might have left for you in his office. Find the girl’s location and alert the authorities before you suffer the same fate as Mr. Knight.
1422 W Warner Rd SPACE A 102, Gilbert, AZ 85233, United States
1-6 players, 60 minutes, PE - Gilbert
The casino owner used all of you to get to the top, and now it's time for a little payback. The first team has already done their part; causing a big enough scene to distract the guards and get the owner himself to come down and see what the problem is. Now, it's time for your team to finish the job and hit him where it will hurt most; by stealing the Double-Down Diamond. The first team has given you an hour before the owner figures out what is going on and returns to the room. Figure out how to get the diamond, steal it, and escape before the owner returns.
Paradox Escape Room
7 E Palo Verde St #9, Gilbert, AZ 85296, USA
2-8 players, 60 minutes, Paradox Escape Room
Description: Your partner Agent Smith has been captured and will be framed for a crime he didn't commit. You have been tasked to sneak behind enemy lines, infiltrate the saboteur's secret facility, and find any evidence exonerating your partner. But…You only have one hour to find the evidence, crack the code, and get out before you're captured as well. If you fail, the government will disavow any knowledge of this mission.
7 E Palo Verde St #9, Gilbert, AZ 85296, USA
1-8 players, minutes, Paradox Escape Room
7 E Palo Verde St #9, Gilbert, AZ 85296, USA
1-8 players, 60 minutes, Paradox Escape Room
You and your team at the crime lab have been on the case of the serial killer that’s been terrorizing your town for the last three years. All of the evidence points back to a house just down the street from the lab. But you’ve been there and searched the house from top to bottom and haven’t been able to come up with anything concrete that would lead you to the whereabouts of the killer. You decide you have to take another look. There has to be something you didn’t see the first time…and you know in your gut that it’s going to lead you to uncovering who the killer is and stop him before he gets to his next victim. When you enter the house, you begin looking at everything again, sure that you’re going to find the missing piece. Lost in thought, you’re suddenly jolted back to reality as the noise of the front door shutting and locking behind you catches your attention. A nervous feeling begins to rise in the pit of your stomach as you realize that if you don’t get out soon, the next victim…will be you.
7 E Palo Verde St #9, Gilbert, AZ 85296, USA
- players, minutes, Paradox Escape Room
7 E Palo Verde St #9, Gilbert, AZ 85296, USA
1-8 players, 60 minutes, Paradox Escape Room
The year is 1928, the height of prohibition, and you…are the right-hand man of the greatest bootlegger the world has ever known…Al Capone. For the last few years, your gang has been raking in the big bucks and living the high life. But lately, you’ve been facing increasing opposition, primarily from rival gangs, the FBI and the most determined prohibition agent in the country…Elliot Ness. The authorities are getting dangerously close to uncovering your whereabouts and distribution locations so Capone has gone into hiding. You’ve been tasked with continuing operations from your underground speakeasy hideout while he lays low. But, you’ve just been informed by an agent on the take that they’re closing in on you. Now you need to shore up your operations, gather all the intel from the agent you have on the inside and escape to another hideout before time runs out.
7 E Palo Verde St #9, Gilbert, AZ 85296, USA
1-8 players, minutes, Paradox Escape Room
7 E Palo Verde St #9, Gilbert, AZ 85296, USA
1-10 players, 60 minutes, Paradox Escape Room
When it comes to picking locks and cracking safes, you and your team are the best in the business. You have 60 minutes to infiltrate the city's most highly guarded casino, find your way into the vault and get out with the money before law enforcement or, even worse, the casino owner's security shows up. Do you have what it takes to escape?
Puzzle Effect - Gilbert
1422 W Warner Rd, Gilbert, AZ 85233, USA
1-6 players, 75 minutes, Puzzle Effect - Gilbert
Investigating the case of a missing little girl, renowned investigator Roger Knight has mysteriously disappeared. You must pick up where he left off and find any leads he might have left for you in his office. Find the girl’s location and alert the authorities before you suffer the same fate as Mr. Knight.
1422 W Warner Rd, Gilbert, AZ 85233, USA
1-6 players, 75 minutes, Puzzle Effect - Gilbert
Thieves of the high seas, you and your pirate crew have been captured and taken prisoner aboard the infamous Crimson Storm, a ship known for possessing the power to call down the winds and waves to crush their enemies. The source of this power, an ancient artifact known as the Crimson Heart is kept deep in the hull of the ship. Can you help your crew escape the clutches of the Storm and find the Crimson Heart before it is too late?
1422 W Warner Rd, Gilbert, AZ 85233, USA
1-6 players, 75 minutes, Puzzle Effect - Gilbert
The casino owner used all of you to get to the top, and now it's time for a little payback. The first team has already done their part; causing a big enough scene to distract the guards and get the owner himself to come down and see what the problem is. Now, it's time for your team to finish the job and hit him where it will hurt most; by stealing the Double-Down Diamond. The first team has given you an hour before the owner figures out what is going on and returns to the room. Figure out how to get the diamond, steal it, and escape before the owner returns.
1422 W Warner Rd, Gilbert, AZ 85233, USA
1-8 players, 75 minutes, Puzzle Effect - Gilbert
Power is running low in the underground industrial city of Dystopia and the energy systems are failing. The high council has appointed your two engineering teams to fix those systems. The city is losing power fast, compete head-to-head or cooperatively to activate your team’s subsystems and return power to the station.
1422 W Warner Rd, Gilbert, AZ 85233, USA
1-6 players, 75 minutes, Puzzle Effect - Gilbert
Hoping to earn some extra cash, you have volunteered for an experimental drug trial. After taking the drug, you are told you will forget everything that has happened in the last hour unless you can locate the antidote. You’re not quite sure why, but things start to feel familiar. You start to suspect it is not the first time you’ve done this. How long have you been here? Will this be the time you finally get to the end or are you doomed to repeat the cycle forever…?
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