Escape Rooms in Frederikshavn,
There are 3 escape rooms near Frederikshavn, .
Escape Denmark
Kirkegade 2 9900 Frederikshavn
3-6 players, 60 minutes, Escape Denmark
Description: Your group has received a yellowed envelope without a return address. Inside the envelope, you find this dinner invitation: My dear friends, You do not know me but I know you. I know what your dreams are. I know what your secrets are. And I know what you regret. Please do me the honor of participating in a grand soirée at my country home. The soirée will begin precisely at 11.59 p.m. I have an important announcement that I wish to share with you. The time has come. You will not regret it if you join my soirée. But you might regret it if you do not. Faithfully yours, The Puppeteer. Your curiosity is piqued. Do you dare to visit this stranger in a house far outside of town? Do you dare not to? You decide to go and now you're here at the threshold to the Puppeteer’s house. It's almost midnight!
Kirkegade 2 9900 Frederikshavn
2-5 players, 55 minutes, Escape Denmark
Description: Experience a new level of escapism in Denmark's only virtual reality escape room outside of Copenhagen. You and your friends have been invited to a private concert with recently discovered musical pieces by the brilliant and insane composer Hans Komisch who recently passed away. The concert is a chance of a lifetime to catch a glimpse of the world of genius and madness that was the foundation of his music. As you enter the mansion, you realize that the invitation was a trap… You have all been transformed into ghosts and your souls are now playing the first violin in Komisch's final, magnificent piece. Now, you are inside the mansion but you have to go all the way into Komisch's twisted mind. Only then, you will be able to return to reality before the concert of your lives ends.
Kirkegade 2 9900 Frederikshavn
3-6 players, 60 minutes, Escape Denmark
Description: You have been selected for an important expedition to the Amazon. As part of a group of research scientists from the Institute of Biology, your mission is to find and bring home a legendary flower. Now, you are closer to finding the Flora Fantastica than any other biologist has ever been. Unfortunately, you are also close to the Jivaro Indians – also known as the head-hunters. You are now captives in their camp. None of you heard when the Jivaros fired their silent shots with blowguns. Now, you have been infected with poison from the golden poison frog, Phyllobates terribilis. You have 60 minutes to find the antidote. If you do not find it, you will suffer a slow and painful death after which you will end up as shrunken heads in the chief's collection.